Colossus

Originally envisioned as a timelapse based on drone photography, Chapeau pivoted to CG when drones proved to be too unreliable for the scale of this project. Tens of thousands of CG objects populate the Colossus shot, brought to life in detailed, layered animations that capture the process of building Apple’s mile-wide new headquarters at photoreal quality, from its messy beginnings to its pristine finish.

Collaborators

Foster & Partners

Credits

 
VFX Breakdown
Additional Exploration